Wesnoth logo
Wesnoth Units database

Direwolf Rider

(image)

'Dire wolves' differ from the common variety only in size and color. They typically stand taller than a horse at the shoulder, and have an appetite to match. Only a madman would willingly encounter them; the goblins, at great cost to themselves, have managed to tame and ride them.

The claws of a wolf are not generally regarded as being the more dangerous parts, but on a beast this large, they are thicker and longer than iron nails. Their riders smear a poison on the front set, not unlike that used by the orcish assassins, making a swipe from these beasts' paws into a most deadly stroke.

Special Notes: The victims of this unit's poison will continually take damage until they can be cured in town or by a unit which cures.

Advances from: Goblin Knight
Advances to:
Cost: 41
HP: 61
Movement: 10
XP: 150
Level: 3
Alignment: chaotic
IDDirewolf Rider Long
Abilities:
(image)fangs
blade
9 - 4
melee
(image)claws
blade
4 - 4
melee
poison
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane0%
TerrainMovement CostDefense
Flat140%
Frozen220%
Unwalkable9920%
بُسْتان الفُطر340%
تلال150%
جبال260%
جبال منيعة9940%
رمال230%
ساحلي230%
غابة250%
قرية160%
قصر160%
كهف240%
مستنقع330%
مياه ضحلة320%
مياه عميقة9920%